Explain SMBC — the wiki for Saturday Morning Breakfast Cereal

engineers

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engineers
Votey panel for engineers
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Explanation

The Joke

In the first panel, someone says "Engineers are philosophers of the hand." An engineer responds with an over-the-top philosophical monologue: "Oh sure, we make things for their utility, but we also know that when we use hand and body to wring order from chaos, we touch a shard of the transcendent." He continues with increasingly grandiose language: "The metamorphosis from ore to metal to an arrangement of gears... it issues the essence of experience. We contain all configurations. Within chaos, we change." When finally asked "What are you making today?" the engineer deflates the entire speech by answering: "This is a physics engine for boobs."

The Humor

The comedy is built on the enormous gap between the engineer's lofty philosophical self-image and the mundane (and somewhat juvenile) reality of his actual work. The engineer speaks in the language of continental philosophy and mysticism -- "touch a shard of the transcendent," "the essence of experience," "we contain all configurations" -- as if engineering were a profound spiritual practice. The reveal that all this grandiosity is in service of programming realistic breast physics for a video game is a sharp deflation that satirizes how engineers and tech workers can romanticize their work far beyond what it deserves. It also pokes fun at the video game industry specifically, where significant engineering talent is sometimes directed toward features of questionable artistic merit. The comic plays on the cultural stereotype that engineers fancy themselves deep thinkers when their day-to-day work is often far more prosaic.

References

"Physics engines" are software components in video games that simulate physical interactions. "Boob physics" or "breast physics" is a well-known (and frequently mocked) feature in video games where female characters' breasts are given exaggerated, individually simulated jiggle animations, often requiring dedicated engineering effort. Games like Dead or Alive and various Japanese RPGs are particularly known for this feature.

View History (1) Original Comic