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monty-2

2023-06-18 View on smbc-comics.com → 1 revision
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monty-2
Votey panel for monty-2
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Explanation

This comic depicts a comedic take on the famous Monty Hall problem. In the first panel, someone sets up the classic scenario: "Okay so imagine there are two doors. Behind one door there's a goat. You've selected door A. I reveal behind door B there's a Ferrari. You chose a goat. Want to switch?" The other character, sitting at a computer, responds: "Hold on, I gotta code up a simulation."

The caption at the bottom reads: "Pro Tip: If you do any variation on the Monty Hall problem, no matter how stupid, a mathematician will assume the solution is counterintuitive."

The joke works on multiple levels. The Monty Hall problem is famous because its correct solution is counterintuitive -- you should always switch doors. This has made it one of the most debated probability puzzles in history. The comic presents an absurdly simplified version where the answer is completely obvious (you've already been shown that one door has a Ferrari and yours has a goat -- of course you should switch). But the mathematician character, so conditioned by the original problem's counterintuitive nature, refuses to trust their instincts and insists on running a simulation.

The broader joke is about how the Monty Hall problem has so thoroughly traumatized mathematicians and probability enthusiasts that they can no longer trust obvious answers to any door-switching scenario. They have been trained to distrust their intuition so thoroughly that they now distrust it even when their intuition is correct.

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